![]() ![]() Up until then, consoles simply sent the output of their GPUs and audio processors directly to digital-to-analog converters (DACs), which allowed them to output everything from RF over coaxial to higher fidelity standards like RGB and component. It’s not HDMI, but this Digital A/V port on the GameCube was definitely ahead of its time.Īlthough the sixth generation of home consoles introduced digital audio over TOSLINK as a mainstream feature, and earlier revisions of the GameCube even exposed digital video over a proprietary connector, it wouldn’t be until the PS3 released in 2006 that end users really had access to pure digital audio and video. It comes as no surprise then that MakeMHz, the company behind the excellent XboxHD+ HDMI mod, is keeping this tradition alive by announcing several new Xbox projects under the umbrella of Project Stellar. Before we go any farther, it is important to have some context about how HDMI mods typically work and how MakeMHz’s approach with the Xbox is different. ![]() ![]() While other consoles might have impressive soft-mods and even a few hardware tweaks that improve upon the original designs, it is possible to double the Xbox’s RAM pool and even install a more powerful CPU if you can get your hands on one. I can think of at least a few consoles that have been completely subsumed by homebrew and modding communities-the Dreamcast, PSP, and Wii all come to mind-but it still feels like the original Xbox modding community is in a league of its own. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |